She has good design, fun gameplay, and probably the best area in the entire franchise, that's decidable though. The children within this world either struggle to survive under brutal conditions, or fall victim to mysterious forces and monsters that viciously prey on them. The Doctor (Big chubby man on the ceiling. Throughout the Little Nightmares franchise, other children can be seen inhabiting the twisted, sinister world of The Nowhere. Her hair used to be long, but she had to cut it with a mirror shard when it got caught. She hides in her rat skin when shes scared or when shes hiding. Here are some facts about her: - She is very skittish and untrusting. She is actually somewhat difficult, compared to the other final bosses.) This is my Little Nightmares OC Rat She still doesnt have a name, but Ive gotten used to calling her Rat or Rat child. The best final boss in the franchise BY FAR. The Hunter (I love his mechanic and gameplay so much. (She is probably the most terrifying monster in the original Little Nightmares. I feel like his part should've been smaller, to let the other monsters have more time) The Butler (Amazing design, amazing gameplay. You find a lot of the horror through moving through the environmental setting, the actions of the antagonist, the characters influence, the. They are terrifying, and a great build up to the better doctor. Little Nightmares 3 is much more implicit in that way. The Patients (A better version of The Shadow Kids. Although, the others further on this list is better.) The Dogcatcher patrols the downtown area deeper within the city. The Viewers (I love their design, and the way you have to distract them. I do have some ideas for his mechanics, however. Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. She fucking rules in The Residence DLC though.) The Surgeon might seem like another mindless monster, but hes actually really curious and caring to children. The Lady (I love her character, but I wish she had more screen time, and a harder boss, since she's the big bad. Their area is probably my favourite in Little Nightmares.) Probably the most complex AI in the franchise.) The Janitor (Amazing first boss, I love his mechanic. That being said, probably would've ranked him top 10.) The Craftsman (I'm really salty that he didn't get more screen time. The Guests (They are OK, I like the last chase scene, it's really intense. The Shadow Kids (I like their unique mechanic, and they are quite fun, but they are still very annoying.) The Pretender (I feel like she could've had more screen time and a much more fun boss. Oh parting is such sweet sorrow, but reunion can be as bittersweet. The Bullies (They're OK, and I liked some parts, but sometimes the timing to kill them were annoying.) The Maw docks at The Pale City where Six (who now works as the Governess of the Maw) has been requested to attend a meeting at the Signal Tower by a man she didnt bother background checking. Hands (They're a good menial enemy, but just annoying.) Maybe more complex dynamics and longer screen time would've helped it. Mono and Six as they walk forward on the Pale Citys beach. Mono and Six evading the Hunter in the water. Mono looking back in front of a vent in the Wilderness. The Fleshvoid (The design is emmaculate, but it just. In-game Little Nightmares II Mono standing on a broken television in the Wilderness. The Shoe Monster (Just a crappy version of The Granny. Barely counts as one.)ĭump Monster (Just a crappy version of The Shoe Monster. Exploring the area alone, Mono passes by a Patient strapped to a table. While exploring The Hospital with Six, Mono is briefly separated from her when he enters a room to find a fuse for one of the doors. They are encountered in The Hospital chapter. Similar to the Teacher's uncanny ability to strech her neck to impossible proportions, The Librarian can stend her eyeballs far and wide to search for you, if she spots you, she'll come rushing with her eyes locked on you.The Eyes (A simple, non-sentient enemy. are the second minor enemies encountered in Little Nightmares II.She has reallly good hearing, if you trip while sneaking past her or knock books/cans/stairs over she'll get alerted, even if she's in a different room.She stays on her desk for most of the time, reading and doing tasks, she will only stand up and inspect the Library if she hears something.If you're being chased and hide under a table, chair, desk, drawer, she'll most likely catch you with her long arms.The Librarian might be persistent, but her old frame keeps her from running very long, if your outrun her long enough, she'll stop on her tracks and cough trying to catch her breath, allowing you to escape, however.Finished another concept art and ref for the Librarian, had a lot of fun coming up with ideas for her mechanic, i took a lot of inspiration from the Teacher's and the Residence's official concept art.
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